

In addition, the high-quality fullscreen images (1280x800 pixels) were not displayed properly. High-quality graphics and higher resolution, however, slowed the game down to being unplayable. It was able to run ReDuke smoothly when using the original graphics and a resolution no higher than 640x400 pixels. The oldest/slowest PC available for testing was a 1.3 GHz Athlon with 512 MB RAM, a GeForce 2 MX (32 MB) and a SoundBlaster Live! running Windows XP (SP3). Windows PC (tested on Windows XP SP3 and Windows Vista SP2).ReDuke can use high-quality sounds and graphics instead of the original onesīasically any PC made in the last 10 years should be able to run ReDuke, as long as the following requirements are met:.ReDuke can convert all graphics to PNG images and sound effects to WAV files.Text strings can be read from external files, making the games moddable (see STRINGS.TXT for an example).ReDuke includes a built-in frontend with automatic game detection.ReDuke can automatically convert the spelling "NUKUM" back to "NUKEM" and restore the original title screen.All produced files (high scores, saved games, keyboard controls and game speed) are compatible with the original DOS versions.ReDuke supports all three Episodes of the original Duke Nukem game.


ReDuke runs natively in Windows - no DOS emulator required.This project would not have been possible without DOSBOX and its video capture capabilities. (Unless you consider extracting strings from the executables "disassembling", that is.) The original game was NOT decompiled or disassembled. ReDuke is a re-engineered version of the original Duke Nukem game(s).Įverything in ReDuke was implemented from scratch, based on the audiovisual output of the original game.
